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Sea of solitude e3 reveal
Sea of solitude e3 reveal






What matters to me is whether the game is a type I'd play, a style I'd play and something I'd get more than a week or two out of before I'm bored out of my skull. I'm absolutely NOT swayed by that sort of thing. As a consumer, I don't personally care how excited or enthusiastic a developer, a company or even another consumer is about a product. It's going to be, initially, people enticed to try the game.and hopefully, for the developer, getting the word-of-mouth train rolling. Is this VIDEO going to be played at every retail outlet? Nope. A new EA Original title is typically revealed every year, and in 2018 that game was Sea of Solitude. Is she going to standing at the counter selling every copy? Nope. This news comes ahead of EA Play 2019, the annual pre-E3 event ran by the giant game publisher. Yes, that there is exuberance from the dev about the game is great. Others may absolutely wet themselves over it. Personally, it's not the kind of game I'd enjoy.I don't care for the subject, the graphics, the story arc or game play. Not enough people fell in love with the devices or the user experience-even though people like me find that unfathomable-and it's just hard to say what will happen with a game like this. Where did that go? Sure, there were a good number of us who embraced it, too.only to have our hopes dashed.

Sea of solitude e3 reveal windows#

Look at the enthusiasm that Joe Belfiore used to exude on Windows phones. And this is true of just about any kind of product. Once the bloom has fallen off the rose, critical thinking comes in to play. Sadly, those all too often aren't enough to propel a product to popularity or, if they are, not enough to sustain them over time. As part of their E3 Conference, EA delved into their EA Originals Program, and one of the standout reveals on that front was a positively enthralling new experience, Sea of Solitude, developed by German indie developers Jo-Mei Games and unleashed upon the world by EA. Prior to signing with EA, the studio developed free-to-play browser games, though the idea for the emotional adventure has lurked just out. I think heart and enthusiasm are important. Jo-Mei and EA's Captivating Sea of Solitude Revealed at E3. Sea of Solitude is a massive departure for Jo-Mei.

sea of solitude e3 reveal sea of solitude e3 reveal

Sea of Solitude will be available on Xbox One in early 2019. What do you think of Cornelia Geppert's presentation, Jo-Mei Games, and Sea of Solitude? Does her excitement inspire you? Let me know in the comments. Cornelia Geppert was very excited to show us what she thinks we'll love about hers, and I'm equally excited to experience that vision. When you play a game, you're getting a taste of what creators think the rest of the world will enjoy about their vision. It's an expression of who the artist is - how they feel, what's important to them, and much more. When people create art, such as a video game, it's not simply just an entertainment product. the first game under the EA Originals label announced at E3 2016. At times it is very challenging to dig that deep into your own feelings like core fears, longing and anger, but at the same time, it is the most fulfilling thing to express those very feelings by putting it to people through art. The next EA Originals game is Sea of Solitude, by Cornelia Geppert and her team Jo-Mei Games. Sea of Solitude will be available early 2019 for Xbox One, PlayStation 4, and PC.Sea of Solitude is by far the most artistic and personal project I've ever created. These are the type of games that are necessary to open a conversation so we are very excited to see them being produced and supported. While this title takes on facing loneliness in game form, it comes at a prime time as anxiety and depression are at the forefront of conversation due to recent spikes in celebrity suicides. At time it is very challenging to dig that deep into your won feelings like core feats, longing, and anger, but at he same time it is the most fulfilling thing to express those very feelings by putting in to people through art.” Presented by Cornelia Geppert the game’s Creative Director she said, “Sea of Solitude is by far the most artistic and personal project I’ve ever created. In the game Kay, the main character, has turned into a monster and in order to face her demons she must find others like her to help find her path back to light and learn more about what has happened to her. During EA’s press conference today at E3, a couple of indie gems were announced including Unravel Twowhich is a sequel to the first title released in 2016 as well as a new game titled Sea of Solitude.ĭeveloped by Berlin-based studio Jo-Mei games, Sea of Solitude takes players on an emotional journey where humans become isolated and explore a world of loneliness.






Sea of solitude e3 reveal